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Revision as of 20:55, 11 July 2019 by Jkbd (talk | contribs) (First text.)
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jump is essentially the no transition-transition. It jumps directly into the given pattern. The variants jumpIn and jumpMod provide more useful capabilities.

Say you have

d1 $ sound "hh*4"

then both of the following lines have the same effect when evaluated:

d1 $ sound "hh*8"
jump 1 $ sound "hh*8"