Difference between revisions of "jump"
From TidalCycles userbase
m (Forgot jumpIn'.) |
m (Add jumpIn' to the variants sentence.) |
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[[Category:Transitions]] | [[Category:Transitions]] | ||
− | <code>jump</code> is essentially the ''no transition''-transition. It jumps directly into the given pattern. The variants [[jumpIn]] and [[jumpMod]] provide more useful capabilities. | + | <code>jump</code> is essentially the ''no transition''-transition. It jumps directly into the given pattern. The variants [[jumpIn]], [[jumpIn']] and [[jumpMod]] provide more useful capabilities. |
'''Example:''' Say you have | '''Example:''' Say you have |
Latest revision as of 18:50, 13 July 2019
jump
is essentially the no transition-transition. It jumps directly into the given pattern. The variants jumpIn, jumpIn' and jumpMod provide more useful capabilities.
Example: Say you have
d1 $ sound "hh*4"
then both of the following lines will have the same effect when evaluated:
d1 $ sound "hh*8"
jump 1 $ sound "hh*8" --`1` to change the pattern in `d1`