Difference between revisions of "jump"
From TidalCycles userbase
m (Add comment.) |
(Add see also.) |
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Line 7: | Line 7: | ||
d1 $ sound "hh*4" | d1 $ sound "hh*4" | ||
</source> | </source> | ||
− | then both of the following lines have the same effect when evaluated: | + | then both of the following lines will have the same effect when evaluated: |
<source> | <source> | ||
d1 $ sound "hh*8" | d1 $ sound "hh*8" | ||
jump 1 $ sound "hh*8" --`1` to change the pattern in `d1` | jump 1 $ sound "hh*8" --`1` to change the pattern in `d1` | ||
</source> | </source> | ||
+ | |||
+ | '''See also:''' [[jumpIn]], [[jumpMod]] |
Revision as of 21:28, 11 July 2019
jump
is essentially the no transition-transition. It jumps directly into the given pattern. The variants jumpIn and jumpMod provide more useful capabilities.
Example: Say you have
d1 $ sound "hh*4"
then both of the following lines will have the same effect when evaluated:
d1 $ sound "hh*8"
jump 1 $ sound "hh*8" --`1` to change the pattern in `d1`