Difference between revisions of "delaytime"
From TidalCycles userbase
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− | d1 $ s "drum*4 [drum:1 drum:2/2]" # delaytime ( | + | d1 $ s "drum*4 [drum:1 drum:2/2]" # delaytime (range 0.01 0.3 $ slow 4 sine) # delay "0.5" |
</source> | </source> | ||
[[Category:Control Functions]] | [[Category:Control Functions]] |
Revision as of 12:27, 20 December 2018
Type: delaytime :: Pattern Double -> ControlPattern
delaytime turns a number pattern into a control pattern that changes the length of the delay effect. The delay
function is required in order for delaytime
to have any effect.
d1 $ s "drum*4 [drum:1 drum:2/2]" # delaytime "<0 0.01 0.1 0.2 0.5>" # delay "0.5"
Interesting results can be achieved when applying a continuous function to delaytime
:
d1 $ s "drum*4 [drum:1 drum:2/2]" # delaytime (range 0.01 0.3 $ slow 4 sine) # delay "0.5"