TidalCycles BoF 2019
At ICLC 2019, we'll have a "Birds of a Feather" workshop. We'll chat about the state of TidalCycles and have some talks/demos.
To take place from 16:00-18:00, 17th January, 2019.
- 1 People
- 2 Talks
- 3 More ideas
If you're joining the workshop, please edit this section and add your name and (optionally) what you'd like to get out of the workshop. Note that you'll also need to register (free of charge) for ICLC itself here: https://www.medialab-prado.es/en/activities/iclc-2019-4-international-conference-live-coding.
- Alex - meet people, share ideas about growing and diversifying the community, and find out what others are doing with Tidal, maybe jam a bit
- Matthew - meet people, discuss strategies for how/why to grow the community, and I'd be happy to talk about my latest research
- Nikolai - meet people, discuss the music situation in general, and speculate on future developements
- Diego Dorado - meet people, share ideas about how to get the public involved into the livecoding performance
- montoyamoraga - meet people, jam, discuss live coding, have fun yay
- Malitzin - meet people, hear about colleagues' research, share music and ways to visualize and tell stories through rhythmic patterns, and jam ... oh, yes!
- Please add yourself here !
To add to the above, create an account here: https://userbase.tidalcycles.org/index.php?title=Special:CreateAccount&returnto=TidalCycles+BoF+2019 You'll then be able to click 'edit'.
Malitzin Cortes and Iván Abreu - Live Cinema Coding
Talk about the use of potential in the creation of musical patterns with Tidal Cycles as a semantic control system for nonlinear cinema and sound experimentation. We will talk about the practice of live cinema and expanded cinema understood as "live cinema coding" and the opportunities that we find when reviewing this performative expression. We will also expose the exploration of sound with Tidal in experimental music: "take the pattern to the limit and break it", we will reflect on the prejudices of academia and sound art on the flexibility to model complex sound concepts in this tool. We will show the tools we have developed to respond to these concerns. Movabletype, a class developed in Java to show the code in an expressive and honest way with the algorithm that the coder executes and the Live Cinema coding engine for Tidal.
Alex McLean - TidalCycles v1.0.0
Tidal has been around in some form for over a decade, and has grown into a healthy+active community over the past five years, but hasn’t really been released yet, apart from in compile-your-own kit form, and installers which can work well but not in all cases.
Over the past few months I've been caught in a wave of development, reconsidering and rewriting internals, and fixing some long-standing issues. The code (and to some extent, documentation) is now in better shape. This has been powered on by coffee donations (thanks!), but if we're to be a free/open source community, we should think about how to deal with such donations fairly.
I’ll outline where tidal 1.0.0 is, some thoughts about the next tidal bore wave of development, raise some cultural and procedural issues and then we can have some discussion on how to take things forward.
Alexandra Cárdenas - #chooseuncertainty
The act of composing as seen through the lens of western classical tradition has been mostly a matter of control. We'll revise some of academic techniques of music composition and their relationship with control. How can generative music help us rethink control? How does live coding alter our perception of control? We'll talk about music and uncertainty through the lens of TidalCycles.
Diego Dorado - Live-emojing
Talk or brief demo about livecoding with emojis, to make the public part of the session by sending emoji-patterns through facebook or telegram. The idea behing this experiment is to spread the livecoding practice by encouraging people to try out simple examples in collaboration with others. Also interesting to talk about is: what other data could we gather live to further engage the livecoding experience? (face recognition, color tracking, arcade controls in the room, AR in the room, what else?)
Please write here if you have more ideas for what we can do.
Sadly these fine people can't make it to ICLC to give their presentations, but they're kept here for posterity (next time!)
Withdrawn: Rodrigo Velasco - Afro-latin SpLaSh.
A talk around odd collaborations with singers, drawers and thinkers around Montréal and Mexico City, audio-reactive visuals and electronic literature through 'ese2', an interface to live code the behaviour of letters and shapes in Processing through TidalCycles. Besides I'll share some explorations between Hydra and TidalCycles, synaesthetic experiences and afro-latin percussion by exploring algo-rhythmic patterns such as tumbao, dembow and montuno.
Withdrawn: Nikolai Polikurov - Fast Structures and Hardware Drives
Some examples on how a systematic analysis of music structures could provide a relatively safe space for experimenting ideas in Tidal. Constraints and automations could be embedded in the patterns with few lines of code. Patterns are everywhere, permitting a new way of controlling hardware modulations, way more interesting and musically tight than regular LFOs. Add a little bit of former, a bit of latter and an instant digital love is guaranteed.