struct :: Pattern Bool -> Pattern a -> Pattern a
struct places a rhythmic 'boolean' structure on the pattern you given it.
d1 $ struct ("t ~ t*2 ~") $ sound "cp"
... is the same as ...
d1 $ sound "cp ~ cp*2 ~"
The structure comes from a boolean pattern, i.e. a binary one containing true or false values. Above we only used true values, denoted by
t. It's also possible to include false values with
struct will simply treat as silience. For example, this would have the same outcome as the above:
d1 $ struct ("t f t*2 f") $ sound "cp"
d1 $ struct (every 3 inv "t f t*2 f") $ sound "cp"
In the above, the boolean values will be 'inverted' every third cycle, so that the structure comes from the
fs rather than
Note that euclidean patterns also create true/false values, for example:
d1 $ struct (every 3 inv "t(3,8)") $ sound "cp"
In the above, the euclidean pattern creates
"t f t f t f f t" which gets inverted to
"f t f t f t t f" every third cycle.
Note that if you prefer you can use
0 instead of
See also mask.