# stripe

Type: `stripe :: Pattern Int -> Pattern a -> Pattern a`

The **stripe** function repeats a pattern at random speeds. The first parameter gives the number of cycles to operate over, for example `stripe 2`

will repeat a pattern twice, over two cycles. Each cycle will be played at a random speed, but in such a way that the total duration will be the same.

For example in the following example, the start of every third repetition of the `d1`

pattern will match with the clap on the `d2`

pattern.

```
d1 $ stripe 3 $ sound "bd sd ~ [mt ht]"
d2 $ sound "cp"
```

# slowstripe

Type: `slowstripe :: Pattern Int -> Pattern a -> Pattern a`

The **slowstripe** function is the same as **stripe** but the result is also
slowed down by n time (where n is the first parameter of the function. This means that the mean average duration of the stripes
is exactly one cycle, and every nth stripe starts on a cycle
boundary (in indian classical terms, the *sam*).

usage:

```
d1 $ slowstripe 3 $ sound "bd sd ~ [mt ht]"
d2 $ sound "cp"
```