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Default Library

Installing SuperDirt will also download a default library of audio samples. This library is known as the default library, the one that everybody starts with. Some of the sounds are pretty good and usable, others can be a little weird. Keep the ones you like and replace the folders you don't like. You can take a look at the library here.

Dirt/Clean Library#

The community is currently trying to come up with a new refined version of the default library, named ironically Clean Samples. You can help by submitting your custom samples. This is an ongoing project.

Default Samples Table#

tedthetrumpet has created a Tidal file listing all the existing samples and commenting them:

-------------------- all the samples
hush
d1 $ s "808" <| n (run 6) -- 6 misc 808 sound
d1 $ slow 2 $ s "808bd" <| n (run 25) -- 25 rather similar 808 kicks!
d1 $ slow 2 $ s "808cy" <| n (run 25) -- 25 808 cymbals
d1 $ fast 2 $ s "808hc" <| n (run 5) -- 5 808 high congas
d1 $ fast 2 $ s "808ht" <| n (run 5) -- 5 808 high toms, bit noisy
d1 $ fast 2 $ s "808lc" <| n (run 5) -- 5 808 low congas, noisy
d1 $ fast 2 $ s "808lt" <| n (run 5) -- 5 808 low toms, noisy
d1 $ fast 2 $ s "808mc" <| n (run 5) -- 5 808 medium congas
d1 $ fast 2 $ s "808oh" <| n (run 5) -- 5 808 open hats
d1 $ slow 2 $ s "808sd" <| n (run 25) -- 25 808 snares
d1 $ s "909!4" -- just one 909 kick, but very nice
d1 $ slow 2 $ s "ab" <| n (run 12) -- nice subtle drum sounds
d1 $ s "ade" <| n (run 10) # cut 1 -- various long samples
d1 $ s "ades2" <| n (run 9) # gain 1.3 -- meh, short quiet noisy sounds
d1 $ s "ades3" <| n (run 7) -- short noisy sounds, lowish pitch
d1 $ s "ades4" <| n (run 6) -- short high pitched sounds
d1 $ loopAt 2 $ s "alex:1 alex:2" -- two acoustic drum loops
d1 $ slow 4 $ s "alphabet" <| n (shuffle 8 $ run 26) -- tts
d1 $ slow 2 $ s "amencutup" <| n (shuffle 8 $ run 32) # speed "{1,2,3}%8" -- wisott
d1 $ slow 4 $ s "armora" <| n (run 7) -- probably useless low pitched noise
d1 $ s "arp" <| n (run 2) -- two synth notes, low and high, both c#?!?
d1 $ slow 4 $ s "arpy" <| n (run 11) -- as below
d2 $ slow 4 $ s "superpiano" <| n "c d f g a c6 d6 f6 g6 a6 c7"
d1 $ s "arpy" <| up "c d e f g a b c6" -- aha!
d1 $ slow 2 $ s "arpy" <| up "c'maj(3,8) f'maj(3,8) ef'maj(3,8,1) bf4'maj(3,8)" -- iya
d1 $ s "arpy" -- in estuary arpy comes out a tone too high in D major! can subtract 2 maybe fixed now
d1 $ slow 4 $ s "auto" <| n (run 11) -- various effected drum sounds
d1 $ slow 4 $ s "baa" <| n (run 7) -- sheep sounds, why?!?
d1 $ slow 4 $ s "baa2" <| n (run 7) -- rather simlar to the above? same?
d1 $ slow 2 $ s "bass" <| n (run 4) -- four short bass sounds, nasty abrupt release
d1 $ s "bass0" <| n (run 3) -- one highly distorted bass drum, plus?!?!?
d1 $ slow 8 $ s "bass1" <| n (run 30) -- thirty synth bass sounds, some long, f or c
d1 $ s "bass2" <| n "[ 0 .. 4 ]" -- five aggressive tonal kicks
d1 $ slow 4 $ s "bass3!44" # n (run 11) -- eleven bass sounds, odd mix of pitches
d1 $ slow 4 $ s "bassdm" <| n (run 24) -- 24 rather similar acoustic-ish kicks
d1 $ s "bassfoo" <| n (run 3) -- same bank as bass0
d1 $ s "battles" <| n (run 2) -- very reverb military snare, hit and roll
d1 $ slow 4 $ s "bd" <| n (run 24) -- lots of electo kicks, mostly quite similar
d1 $ s "bend" <| n (run 4) -- four subtle noisy sounds
-- Lazard - 4 O'Clock In The Morning (Promise Me - Beverley Craven)
d1 $ loopAt 8 $ s "bev:1" -- eight bar vocal keyboard/bass loop (mono)
d1 $ loopAt 8 $ s "bev:2" -- eight bar vocal keyboard/bass loop (stereo)
d1 $ s "bin" <| n (run 2) -- yup, two dustbin hits, kind of ok, could be a snare
d1 $ slow 4 $ s "birds" <| n (run 10) -- chaffinches, nightingales etc
d1 $ slow 2 $ s "birds3" <| n (run 19) -- very short noisy sounds, highish pitch
d1 $ s "bleep" <| n (run 13) -- rtd2 ish, loud!
d1 $ s "blip" <| n (run 13) -- two short pitched sounds, minor seventh apart
d1 $ slow 2 $ s "blue" <| n (run 2) -- two spoken fragments, unintelligible
d1 $ slow 2 $ s "bottle" <| n (run 13) -- short sounds, might be a bottle
setcps (125/60/4)
d1 $ slow 2 $ s "breaks125:0 breaks125:1" -- two one-bar breakbeats
setcps (152/60/4)
d1 $ slow 2 $ s "breaks152" -- one bar of amen at 152
setcps (157/60/4)
d1 $ s "breaks157" -- one bar break at 157
setcps (165/60/4)
d1 $ s "breaks165" -- one bar amen at 165
setcps (120/60/4)
d1 $ s "breath" -- one breath sound, pretty pointless
d1 $ s "bubble" <| n (run 8) -- actually sound more or less like kicks
d1 $ s "can" <| n (run 14) -- intersting percussive sounds
d1 $ s "can" <| n (run 16) # speed "0.125 1!15" -- iya
d1 $ s "casio" <| n (run 3) -- just three cheapo 'drum' sounds
d1 $ fast 2 $ s "casio" <| n "1 2 3 2" # speed 0.25 # cut 1 -- tak
d1 $ s "cb" -- omg what is that sound, so familiar! iya -- nearly same as 808:0
d1 $ s "cc" <| n (run 6) -- some loud reverby cymbals
d1 $ s "chin" <| n (run 4) # gain 2 -- very quiet synthetic clicks
d1 $ s "circus" <| n (run 3) -- three strange and pointless sounds
d1 $ s "clak" <| n (run 2) # gain 2 -- two quiet typewriters clicks, or clock ticks?
d1 $ s "click" <| n (run 4) -- four glitch sounds, maybe useful
d1 $ fast 2 $ s "clubkick" <| n (run 5) -- five similar very aggressive kicks
d1 $ s "co" <| n (run 4) -- various hats
d1 $ s "coins" # gain 2 -- very quiet coin chink
d1 $ s "control" <| n (run 2) -- two synth notes, out of tune
d1 $ slow 4 $ s "cosmicg" <| n (run 15) -- strange mix of bleeps and loud noise
d1 $ s "cp" <| n (run 2) -- two rather similar claps
d1 $ s "cr" <| n (run 6) -- six ride cymbs
d1 $ s "crow" <| n (run 4) -- two crow sounds twice
d1 $ slow 4 $ s "d" <| n (run 4) -- four misc useless sounds
d1 $ s "db" <| n (scramble 13 $ run 13) -- hmm, pretty usable dry drumkit iya
d1 $ slow 16 $ s "diphone" <| n (run 38) -- tts
d1 $ slow 8 $ s "diphone2" <| n (run 12) -- tts
d1 $ loopAt 1 $ s "dist:1" -- 16 highly distorted 1 bar drum loops
d1 $ slow 4 $ s "dork2" <| n (run 4) -- four sounds, nae idea, voices in a space?
d1 $ slow 4 $ s "dorkbot" <| n (run 2) -- people saying dorkbot, two variations
d1 $ slow 4 $ s "dr" <| n (run 42) -- loud midi drumkit, nasty cutoff at end
d1 $ s "dr2" <| n (run 6) -- six clean electro drum sounds
d1 $ fast 2 $ s "dr55" <| n (run 4) -- four dr55 sounds
d1 $ fast 2 $ s "dr_few" <| n (run 8) -- eight loud drum sounds
d1 $ s "drumtraks" <| n (run 13) -- loudish kit
d1 $ s "e" <| n (run 8) -- 8 short and quiet glitchy sounds, similar
d1 $ slow 2 $ s "east" <| n (run 9) -- 9 'world' drum sounds, ok
d1 $ slow 4 $ s "em2" <| n (run 6) -- six longer sounds, kalimba, flute, loon?
d1 $ s "erk" -- voice 'one two three hit it'
d1 $ s "f" -- one short synth note, actually a bit below Eb
d1 $ s "feel" <| n (run 7) -- quite nice bank of 7 drum sounds
d1 $ slow 2 $ s "feelfx" <| n (run 8) -- varied effected sounds, bit longer, ok
d1 $ s "fest" -- voice saying 'bling?' or 'berlin?'
d1 $ slow 8 $ s "fire" -- longish sample of fire sounds, low ambience
d1 $ slow 2 $ s "flick" <| n (run 17) -- mix of 17 hits couple of long Cs
d1 $ slow 16 $ s "fm" <| n (run 17) -- whole bank of loops! inc '31 seconds…'
d1 $ slow 32 $ s "foo" <| n (run 27) -- every breakbeat evah
d1 $ slow 2 $ s "future" <| n (run 17) -- synthetic hits, mostly kicks
d1 $ slow 2 $ s "gab" <| n (run 10) -- bitcrushed hits
d1 $ s "gabba" <| n (run 4) -- bitcrushed kit, four sounds
d1 $ s "gabbaloud" <| n (run 4) -- wisott
d1 $ s "gabbalouder" <| n (run 4) -- wisott
d1 $ s "glasstap" <| n (run 3) -- three nondescript short dry sounds
d1 $ s "glitch" <| n (run 8) -- iya Eb/Ab stab at 5
d1 $ s "glitch2" <| n (run 8) -- same?!?
d1 $ slow 2 $ s "gretsch" <| n (run 24) -- acoustic kit, inc flams
d1 $ slow 4 $ s "gtr" <| n (run 3) -- three long C notes elect guitar
d1 $ s "h" <| n (run 7) -- short baby sounds?
d1 $ slow 8 $ s "hand" <| n (run 17) -- mix of quiet clap sounds, some longer
d1 $ s "hardcore" <| n (run 12) -- 12 synth drum hits
d1 $ s "hardkick" <| n (run 6) -- 6 rather loud crushed kicks
d1 $ s "haw" <| n (run 6) -- 6 odd short hits
d1 $ s "hc" <| n (run 6) -- 6 closed hats
d1 $ slow 2 $ s "hh" <| n (run 13) -- actually a mix of drum sounds, quiet, ok
d1 $ slow 2 $ s "hh27" <| n (run 13) -- another quiet set of electro drum hits
d1 $ slow 2 $ s "hit" <| n (run 6) -- strange hits, 04 one quite long
d1 $ s "hmm" -- female voice saying 'hmm'
d1 $ s "ho" <| n (run 6) -- six open hats, same but of varying length
d1 $ every 2 (fast 2) $ s "hoover" <| n (shuffle 6 $ run 6) -- six loud hoover bass soundss
d1 $ s "house" <| n (run 8) -- quite a nice kit, one pitched sound at 5 ~ Ebm
d1 $ s "ht" <| n (run 16) -- 16 syn toms, rather similar
d1 $ s "if" <| n (run 5) -- five bitcrushed hits
d1 $ s "ifdrums" <| n "0!4 1!4 2!4" -- kick, hat, snare
d1 $ s "incoming" <| n (run 8) -- very electro kit, meh
d1 $ slow 2 $ s "industrial" <| n (run 32) -- iya mix of metallic percussive sounds
d1 $ s "insect" <| n (run 3) # gain 2 -- three very quiet cricket sounds
d1 $ slow 4 $ s "invaders" <| n (run 18) -- space invaders sounds, varied lengths
d1 $ s "jazz" <| n (run 8) -- totally not jazzy at all kit!
d1 $ slow 8 $ s "jungbass" <| n (run 20) -- mostly longish sub-bass kind of sounds
d1 $ s "jungle" <| n (run 13) -- quiet 'jungle' kit, amen-ish
d1 $ slow 4 $ s "juno" <| n (run 12) -- lead/pad notes and chords, C/Cminor
d1 $ slow 4 $ s "jvbass" <| n (run 13) -- selection synth notes, black notes starting Gb
d1 $ s "kicklinn!4" -- wisott
d1 $ slow 4 $ s "koy" <| n 1 -- two koyaanisqatsi long samples, more or less sample
d1 $ slow 4 $ s "kurt" <| n (run 7) -- vocal samples with telephone eq?
d1 $ slow 2 $ s "latibro" <| n (run 8) -- pentatonic selection of open 12th synth samples
-- d1 $ s "latibro" # n 0
-- d2 $ s "superpiano" # n "[b3,fs4]"
d1 $ slow 4 $ s "led" -- two and a bit sample of drums plus intro bleed
d1 $ loopAt 2 $ s "led" # end 0.5 -- not quite right
d1 $ slow 2 $ s "led" # speed (0.835/2) # unit "c" # end 0.835 -- yaxu
d1 $ fast 2 $ s "less" <| n (run 4) -- four fairly extreme drum sounds, kind of cool
d1 $ slow 4 $ s "lighter" <| n (run 33) -- short quiet noisy hits high pitch meh
d1 $ s "linnhats" <| n (run 6) -- wisott
d1 $ s "lt" <| n (run 16) -- 16 loud synth low toms
d1 $ s "made" <| n (run 7) -- synthetic hits, not sure how to characterise!
d1 $ slow 4 $ s "made2" -- very nasty bitcrushed long sound!
d1 $ s "mash" <| n (run 2) -- low synth tom sound and sort of glitch sound, why
d1 $ s "mash2" <| n (run 4) -- longish low syntom sounds
d1 $ s "metal" <| n (run 10) -- a tiny high metal tink at 10 pitches
d1 $ s "metal" <| n (run 10) # up (-24) -- iya
d1 $ s "miniyeah" <| n (run 4) # up (-24) -- very short glitchy sounds, better -24
d1 $ slow 4 $ s "monsterb" <| n (run 6) -- no idea
d1 $ slow 8 $ s "moog" <| n (run 7) -- long low synth notes, various pitches
d1 $ s "mouth" <| n (run 15) -- iya short vocal sounds?
d1 $ slow 2 $ s "mp3" <| n (run 4) -- harsh noise hits, horrible
d1 $ s "msg" <| n (run 9) -- subtle quiet hits
d1 $ s "mt" <| n (run 16) -- 16 medium synth toms
d1 $ slow 4 $ s "mute" <| n (run 28) -- random collection of french horn notes and doubles
d1 $ slow 4 $ s "newnotes" <| n (run 15) -- short high sine notes, black notes?
d1 "noise" -- short quiet noise burst
d1 $ s "noise2" <| n (run 8) -- 8 short noise hits, three much louder than the others
d1 $ s "notes" <| n (run 15) -- same as newnotes, sines
d1 $ slow 4 $ s "numbers" <| n (run 9) -- female voice individual numbers
d1 $ s "oc" <| n (run 4) -- open-closed hats in single hits at four tempi
d1 $ s "odx" <| n (run 15) -- fairly aggressive kit, not very nice, new order apparently
d1 $ s "off" -- single short glitchy bass note C#
d1 $ slow 4 $ s "outdoor" <| n (run 8) -- odd ambient hits, 2 is quite long, interesting
d1 $ slow 4 $ s "pad" # n 3 -- four very assorted long sounds, not exactly pads
d1 $ slow 8 $ s "padlong" -- evolving m9 interval synth d2 $ s "superpiano" # up "[a2,g4]"
d1 $ slow 8 $ s "pebbles" -- very long, maybe pebbles on a beach
d1 $ s "perc" <| n (run 6) -- ok set of hits
d1 $ s "peri" <| n (run 15) -- collection of synth hits, ok
d1 $ slow 2 $ s "pluck" <| n (run 17) -- pizz cb notes various, 0 is B (ish)
d1 $ s "popkick" <| n (run 10) -- kicks, but also tuned-ish in there
d1 $ s "popkick" <| n 0 -- kicks, but also tuned-ish in there Bb, ok
d1 $ slow 4 $ s "print" <| n (run 11) -- dot matrix printer sounds, ok!
d1 $ slow 4 $ s "proc" <| n (run 2) -- two computer glitch sounds?
d1 $ s "procshort" <| n (run 8) -- computer sounds edited very short, clicky
d1 $ slow 2 $ s "psr" <| n (run 30) -- odd mix of ?game sounds mostly short 0 is a kalimba
d1 $ s "psr" <| n 0 -- odd mix of ?game sounds mostly short
d1 $ slow 4 $ s "rave" <| n (run 1) -- soul shout vocals 'are you ready' etc
d1 $ s "ravemono" <| n (run 4) -- mono versions of rave shouts
d1 $ s "realclaps" <| n (run 4) -- wisott
d1 "reverbkick!4" -- wisott
d1 $ s "rm" <| n (run 2) -- two identical retro drum machine toms
d1 $ s "rs!4" -- retro drum machine metro sound?
d1 $ slow 16 $ s "sax" <| n (run 22) -- chromatic collection of very long bari notes
d1 $ s "sd" <| n (run 2) -- two very similar retro snares, not that great!
d1 $ s "seawolf" <| n (run 3) -- noise hits
d1 $ s "sequential" <| n (run 8) -- dry acoustic-ish kit
d1 $ s "sf" <| n (run 18) -- kind of interesting collection of short hits, one C note at 0
d1 $ slow 4 $ s "sheffield" -- long ambience
d1 $ s "short" <| n (run 5) -- elctro kit sounds meh
d1 $ s "sid" <| n (run 12) -- ok, pretty usable sid sounds, melodic potential
d1 $ s "sine" <| n (run 6) -- sines with blunt envelopes, some very low
d1 $ slow 8 $ s "sitar" <| n (run 8) -- longish sitar gestures
d1 $ slow 4 $ s "space" <| n (run 18) -- strange mix of long/short sounds
d1 $ s "speakspell" <| n (run 12) # speed "{-1 2 0.25? -0.5}%6" -- short tts iya!
d1 $ slow 2 $ s "speech" <| n (run 7) -- male vocal fragments plus two short hits
d1 $ slow 4 $ s "speechless" <| n (run 10) -- bits of male tts
d1 $ s "speedupdown" <| n (run 9) -- short fragments of sound inc one loud noise burst
d1 $ slow 4 $ s "stab" <| n (run 23) -- polysynth/fm hits, sort of pitched not really
d1 $ s "stomp" <| n (run 10) -- mostly kicks
d1 $ slow 8 $ s "subroc3d" <| n (run 11) -- game sounds? some hits, one random melody
d1 $ slow 2 $ s "sundance" <| n (run 6) -- very quiet beeps and an explosion, useless
d1 $ slow 8 $ s "tabla" <| n (run 26) -- both hits and gestures
d1 $ slow 8 $ s "tabla2" <| n (run 46) -- multisampled single hits
d1 $ slow 8 $ s "tablex" <| n (run 3) -- male vocal fragments
d1 $ slow 8 $ s "tacscan" <| n (run 22) -- game sounds, some long
d1 $ s "tech" <| n (run 13) -- quiet but moderately interesting drum kit
d1 $ s "techno" <| n (run 7) -- hits, odd mix
d1 $ s "tink" <| n (run 5) # speed 0.125 -- high metallic sounds, pitched down iya
d1 $ s "tok" <| n (run 4) -- four kind of kick sounds
d1 $ slow 8 $ s "toys" <| n (run 13) -- kids toy & voice 'classical music' and 'chimes'
d1 $ slow 4 $ s "trump" <| n (run 11) -- trumpet falls one phrase, thin eq
d1 $ s "ul" <| n (run 10) -- sort of hits/kit, some character, verby, loud
d1 $ s "ulgab" <| n (run 5) -- short bitcrushed hits, usable
d1 $ s "uxay" <| n (run 3) -- one kick and two other sounds
d1 $ s "v" <| n (run 6) -- 6 mixed electronic sounds, kind of a kit
d1 $ s "voodoo" <| n (run 5) -- actually quite a nice five sound kit
d1 $ slow 2 $ s "wind" <| n (run 10) -- actually filtered white noise hits
d1 $ s "wobble" -- one subbass hit
d1 $ s "world" <| n (run 3) -- three kit hits, meh
d1 $ s "xmas" -- voice saying 'merry christmas'
d1 $ slow 2 $ s "yeah" <| n (run 31) -- big selection of short clicks and pops, usable
Last updated on by Raphael Forment